POG는 모든 Y8의 게임을 차단해제 시켜줍니다. 여러분이 가장 좋아하는 Slope와 LeaderStrike를 포함한 다양한 게임을 취향껏 골라 즐겨보세요. 플레이 제한도, 차단도, 필터도 없는 Y8에서 자유롭게 놀아보세요.
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Desktop Tower Defense, or DTD, is a desktop tower defense game created by Paul Preece in March 2007. It was one of the first Tower Defense games that gave the user control over the maze by allowing the player place towers on the same map that the enemies walk on.
Desktop Tower Defense is played on a map resembling an office desktop. The player must stop a set number of enemies, known in the genre as "creeps", from reaching a set point on the playing field. This is accomplished by building and upgrading towers that shoot at, damage and kill the enemy creeps before they are able to reach their objective. Unlike many other tower defense games, the path of the creeps themselves is not set; instead, the towers built determine the path of the creeps, who take the shortest path they can find to the exit. The game does not allow the player to make an exit completely inaccessible, but key strategies revolve around guiding creeps into lengthy, meandering corridors.
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